Vast cavern adorned with tall white pillars and red drawing on the cave wall

Shoal Island

Dec 2021 

Skills Used: Maya, Adobe Substance Painter, Unity, C#

This is a project I made in Unity for my 3D asset design and production class. I used Autodesk Maya and Substance Painter to export and texture all of the assets you see in the environment. I toyed around with component audio and sound as well (by the disco mermaid). Go to the top of the cave and press B near the black king piece to see how the environment changes using C# scripts to change the music and skybox.