Asteroids

Oct 2021

Skills Used: C#, Unity, Prefabs

This is a project I made for a class on Unity. This project was made in Unity with C# scripts that manage the components, collisions and the inheritance of the asteroid fragments created when a big asteroid is shot. You play as a ship that is trying to evade asteroids for as long as possible. You have three lives and a plasma cannon to survive for as long as possible! 

Controls:

Movement: WASD

Shoot: Spacebar